Providence
Tech Level: XII
Amarr
Even though characteristically last in the race to create a working prototype of new technology, the Empire’s engineers spared no effort in bringing the Providence into the world. While the massive potential for profit from the Capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there.
Bonuses
Attributes
Can be insured: No
Cargo Hold Capacity: 1,087,500 m3
Powergrid Output | 14,256 MW |
High Slots | 0 |
Mid Slots | 3 |
Low Slots | 0 |
Drone Slots | 0 |
Engineering Rig Slots | 4 |
Powergrid Rig Slots | 4 |
Defense: 29,517
Shield 6,353 / 124,600 S | Armor 9,358 | Structure 7,645 | |
---|---|---|---|
Electromagnetic | 0.00% | 50.00% | 33.33% |
Thermal | 20.00% | 35.00% | 33.33% |
Kinetic | 40.00% | 25.00% | 33.33% |
Explosive | 50.00% | 20.00% | 33.33% |
Capacitors: 25,590 GJ
Capacitor Recharge Time 826 S | Max Capacitor Recharge Rate 77.5 GJ/S |
Max Locked Targets: 7
Signature Radius 273 m | Scan Resolution 44 km | Sensor Strength 28.9 |
Flight Velocity: 78 m/s
Warp Speed 2 AU/s | Mass 900,000,000 kg | Inertia Modifier 0.07 times |