Inquisitor
Tech Level: V
Amarr
In YC114, each major empire faction embroiled in a harrowing, extensive, long-term war of attrition, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Amarr Empire, this led to the redesign and redeployment of the Inquisitor.
The Inquisitor was originally an example of how the Amarr Imperial Navy modeled their design to counter specific tactics employed by the other empires. After its redesign, it was exclusively devoted to the role of a support frigate, and its formerly renowned missile capabilities gave way to focus on remote armor repair.
Bonuses
Role Bonus
- +40 Optimal Range
- +200 Accuracy Falloff
Remote Armor Operation Bonus per Lv.
- –15 Capacitor Need
- –5 Activation Time
Frigate Command Bonus per Lv.
- +5 Scan Resolution
Attributes
Can be insured: No
Cargo Hold Capacity: 500 m3
Powergrid Output | 36 MW |
High Slots | 2 |
Mid Slots | 2 |
Low Slots | 2 |
Drone Slots | 0 |
Engineering Rig Slots | 2 |
Powergrid Rig Slots | 2 |
Defense: 1,848
Shield 398 / 5,800 S | Armor 586 | Structure 479 | |
---|---|---|---|
Electromagnetic | 0.00% | 50.00% | 33.33% |
Thermal | 20.00% | 35.00% | 33.33% |
Kinetic | 40.00% | 25.00% | 33.33% |
Explosive | 50.00% | 20.00% | 33.33% |
Capacitors: 681 GJ
Capacitor Recharge Time 190 S | Max Capacitor Recharge Rate 9.0 GJ/S |
Max Locked Targets: 4
Signature Radius 33.9 m | Scan Resolution 749 km | Sensor Strength 12.6 |
Flight Velocity: 433 m/s
Warp Speed 5.5 AU/s | Mass 1,630,000 kg | Inertia Modifier 2.5 times |