Crucifier E-War
Tech Level: VI
Amarr
The energy weapon ships of the Amarr Empire showcase an alternative strategy to other factions. Carthum Conglomerate, one of the best in the field, modified the Crucifier frigates, enhancing their Energy Resonance Disrupting System.
Bonuses
Electronic Warfare Bonus per Lv.
- +7.5 Jammer Strength
- +7.5 Optimal Range
Advanced Frigate Command Bonus per Lv.
- +15 Damage
- +7.5 Optimal Range
Attributes
Can be insured: No
Cargo Hold Capacity: 530 m3
Powergrid Output | 49 MW |
High Slots | 2 |
Mid Slots | 3 |
Low Slots | 2 |
Drone Slots | 0 |
Engineering Rig Slots | 2 |
Powergrid Rig Slots | 2 |
Defense: 2,258
Shield 486 / 6,300 S | Armor 716 | Structure 585 | |
---|---|---|---|
Electromagnetic | 0.00% | 50.00% | 33.33% |
Thermal | 20.00% | 35.00% | 33.33% |
Kinetic | 40.00% | 25.00% | 33.33% |
Explosive | 50.00% | 20.00% | 33.33% |
Capacitors: 518 GJ
Capacitor Recharge Time 197 S | Max Capacitor Recharge Rate 6.6 GJ/S |
Max Locked Targets: 4
Signature Radius 28.1 m | Scan Resolution 792 km | Sensor Strength 11.7 |
Flight Velocity: 433 m/s
Warp Speed 6 AU/s | Mass 1,223,200 kg | Inertia Modifier 2 times |