Coercer
Tech Level: III
Amarr
Noticing the alarming increase in Minmatar frigate fleets, the Imperial Navy devised the Coercer, a vessel designed specifically to seek out and destroy the droves of fast-moving frigate rebels.
Bonuses
Role Bonus
- +25 Optimal Range
Small Laser Operation Bonus per Lv.
- +6 Damage
- –10 Capacitor Need
Destroyer Command Bonus per Lv.
- +5 Armor
Attributes
Can be insured: Yes
Cargo Hold Capacity: 750 m3
Powergrid Output | 60 MW |
High Slots | 3 |
Mid Slots | 2 |
Low Slots | 3 |
Drone Slots | 0 |
Engineering Rig Slots | 0 |
Powergrid Rig Slots | 0 |
Defense: 3,039
Shield 654 / 6,700 S | Armor 964 | Structure 787 | |
---|---|---|---|
Electromagnetic | 0.00% | 50.00% | 33.33% |
Thermal | 20.00% | 35.00% | 33.33% |
Kinetic | 40.00% | 25.00% | 33.33% |
Explosive | 50.00% | 20.00% | 33.33% |
Capacitors: 583 GJ
Capacitor Recharge Time 185 S | Max Capacitor Recharge Rate 7.9 GJ/S |
Max Locked Targets: 5
Signature Radius 61.1 m | Scan Resolution 537 km | Sensor Strength 11.3 |
Flight Velocity: 248 m/s
Warp Speed 4.5 AU/s | Mass 1,650,000 kg | Inertia Modifier 2 times |