Osprey
Tech Level: VII
Caldari
In YC114, each major empire faction embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Caldari State the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Osprey.
The Osprey originally offered excellent versatility and power for what was considered a comparably low price. After its redesign, its inbuilt mining technology - now a little creaky and long in the tooth - was gutted from the Osprey and replaced in its entirety with tech of a different type, capable of producing high energy shield and energy transfers.
Bonuses
Role Bonus
- +200 Optimal Range
- +100 Effective Range
- +100 Effective Range
Advanced Remote Shield Operation Bonus per Lv.
- –5 Activation Time
- –10 Capacitor Need
Advanced Cruiser Command Bonus per Lv.
- +50 Optimal Range
- +20 Transfer effects
Attributes
Can be insured: No
Cargo Hold Capacity: 970 m3
Powergrid Output | 381 MW |
High Slots | 4 |
Mid Slots | 2 |
Low Slots | 4 |
Drone Slots | 1 |
Engineering Rig Slots | 3 |
Powergrid Rig Slots | 3 |
Defense: 10,414
Shield 3,749 / 45,300 S | Armor 2,531 | Structure 2,569 | |
---|---|---|---|
Electromagnetic | 0.00% | 50.00% | 33.33% |
Thermal | 20.00% | 44.75% | 33.33% |
Kinetic | 40.00% | 25.00% | 33.33% |
Explosive | 50.00% | 10.00% | 33.33% |
Capacitors: 4,517 GJ
Capacitor Recharge Time 504 S | Max Capacitor Recharge Rate 22.4 GJ/S |
Max Locked Targets: 6
Signature Radius 115 m | Scan Resolution 292 km | Sensor Strength 21.8 |
Flight Velocity: 250 m/s
Warp Speed 3.5 AU/s | Mass 11,100,000 kg | Inertia Modifier 0.46 times |